The many ways of OOP in perl

Recently I’ve been dazzled by the diversity of half-baked object systems available  (or required if you’re going to use much in CPAN or a framework) in Perl, from Moose to Mouse to Mousse (no wait, that’s not it)  to  Class::InsideOut — when really all I want is automatic accessors and constructor inheritance (okay, and maybe mixins).

Only I don’t want o mess with autoload.  I don’t want some fancy (and limiting) is_a/has_a/one_to_many_to_some meta language either.  And I could probably create it myself in a month or two (and nobody would use it).

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